Your route to Base 30
Select your current Base level to see every remaining upgrade through level 30.
Planning totals
- Estimated elapsed
- Adjusted Base work
Food required
Metal required
Oil required
Prerequisite-aware builder schedule
Select your current Base level to see every remaining upgrade through level 30.
Food required
Metal required
Oil requiredPrerequisite-aware builder schedule
Compare construction cost against the added hourly output of Farms, Metal and Oil producers, Training Grounds, and material factories.
| Upgrade | Build time | Added / hour | Cost | Payback runtime | Total break-even | Profit at 30d |
|---|
The building keeps producing at its last completed level while the next upgrade builds. Break-even credits that intermediate output above your starting level and compares it with the selected upgrades' direct Food, Metal, and Oil costs; the 30-day result deducts each upgrade cost when that upgrade starts. Survivor Food/Metal/Oil Output buffs increase matching producer output, while the Survivor Free Building Speedup Time benefit reduces build time. Relative values convert unlike inputs and output into one comparison unit. Base prerequisite costs are excluded because they benefit the whole account, not only this producer.